Mayor Gloomberg Welcomes {0} and Shares a List of Activities to Do Around Town
Trigger conditions
- ~24h playtime since start
Click reward
65 articles from game data — morning paper, events, triggers, and click rewards.
Morning delivery (The New Paper)
Delivered around 5:35 AM on in-game weekdays (Mon–Tue in default settings). Each issue picks 5 articles from the top 8 scored stories by rarity weight.
Early Access ships a daily morning newspaper on the game bar — town event schedules (stargazing, outdoor movies, yoga, running club, Sunday market, treasure hunts), serialized job stories, skill coupons, and developer Easter eggs. Guides call out reading the paper for event times and hidden rewards.
Headlines and triggers match Main.mod Newspapers.setting. Rarity weights and issue size follow in-game publishing rules; patch updates may add or retire articles.
Most issues mix read-only flavor with a few actionable stories. Filter “Has claim button” to find cash, goals, map zooms, and skill boosts.
Recurring Melanino activities — astronomy nights, yoga in the park, cinema on the lot, Sunday market, jogging club, and treasure hunts — with map pins when the article offers Show on Map.
Train saga, museum opening beats, and Chez Maurice hygiene arcs chain across issues using “published in previous issue” requirements.
Money coupons, tutorial goals, skill XP articles, and flavor pieces (Doggo, Roberto, graffiti) that reward curious readers.
Cross-link to the locations database for lot names, goals for quest rewards, skills for practice articles, and the 45-minute gameplay guide for newspaper habits in a daily routine.